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Alien swarm reactive drop calling medic to cure infestation
Alien swarm reactive drop calling medic to cure infestation












  1. #Alien swarm reactive drop calling medic to cure infestation generator#
  2. #Alien swarm reactive drop calling medic to cure infestation update#

Accident 32: Powerhood: Unwelded supply room door and added more ammo types.Accident 32: Powerhood: Changed eggs objective to clearing out any eggs rather than eggs in specific rooms in the map, for challenges that spawn additional eggs.Accident 32: Information Department: Made aliens move slower in water.Accident 32: Information Department: Fixed reactor hack area sometimes being disabled.BioGen Corporation: Operation X-5: Fixed a spot where marines could fall out of the map.(It could previously be damaged with the Tesla Cannon.) Paranoia: Crucial Point: The satellite dish no longer takes damage from marines.Tilarus-5: Cold Catwalks: Fixed a misaligned railing.Research 7: Illyn Forest: Adjusted boss bar graphics.

#Alien swarm reactive drop calling medic to cure infestation generator#

  • Research 7: Illyn Forest: Generator no longer takes damage from marines or explosions.
  • Research 7: Illyn Forest: Removed "Melee" game instructor hint from blockade.
  • Added a chainsaw near the first door and twin pistols near the last door.
  • Operation Cleansweep: Storage Facility: Removed tech marine requirement.
  • Disabled texture lighting interaction with the Flesh shader for now as it was causing crashes.
  • alien swarm reactive drop calling medic to cure infestation

    See nature/snowwall006a.vmt for an example. This allows the alpha channel of a $bumpmap to "push" a material into a surface. Added support for $parallaxmap and $height_scale in the LightmappedGeneric shader.

    alien swarm reactive drop calling medic to cure infestation

  • Accident 32: J5 Connector: Added a ladder to the sewer area and removed the kill trigger.
  • Accident 32: J5 Connector: Fixed drone pathing in the last holdout.
  • Paranoia: Crucial Point: Fixed drones refusing to climb upwards in the last holdout.
  • Now kills drones in a single shot on brutal difficulty on any marine.
  • Precision Rail Rifle: Base damage increased from 75 to 105.
  • Fixed F9 menu showing incorrect text for how many players have voted yes during a map vote.
  • Fixed a generator model being rotated 90 degrees.
  • #Alien swarm reactive drop calling medic to cure infestation update#

    Fixed an issue that caused some dedicated servers to not update their Heroes of the Interstellar Armed Forces configuration data.Officer Leadership skill activation sounds.

    alien swarm reactive drop calling medic to cure infestation

    Reduced volume of some frequently played sound effects:.Fixed controller icons in hints rendering incorrectly for non-XInput controllers.Fixed the previous user's Workshop addon enabled state being used on the first game launch after switching Steam accounts.Fixed the asw_vehicle_jeep entity being unintentionally disabled.Fixed a bug where sv_memlimit would sometimes fail to exit.Fixed Bastille only playing one of his two death sounds.Fixed an issue that caused the "help" command to limit descriptions to 80 characters.Going forward, uploading addons with config files in them to the workshop will be limited to autoexec_.cfg to avoid collisions between different addons and between addons and user files.Addons with an autoexec file are now listed on the workshop under the "Config" tag.Updated how the Mission Complete screen is rendered to allow supporting more languages.Fixed end-of-mission stat graph lines being unexpectedly far apart in some cases.IAF HAS42 Devastator: Increased firing sound volume for the player firing the weapon.Here are some fixes for recently-reported bugs and a few map and workshop improvements.














    Alien swarm reactive drop calling medic to cure infestation